Dantesin
05/08/2011, 21:21
2011.8.5 21:14:00
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown processor @ 2804 MHz with 1535MB RAM
Video : NVIDIA GeForce FX 5200 (6176)
PosCode : LS1:82837:148165:-3469 2/1
Bad name index -27/1406
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad215 29849821)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture LineageWeaponsTex.crystallized_ice_bow.crystallize d_ice_bow_t00_wp) <- UTexture::Serialize <- LoadObject <- (Texture LineageWeaponsTex.crystallized_ice_bow.crystallize d_ice_bow_t00_wp 29849821==29849821/45269245 29849820 34083) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh LineageWeapons.crystallized_ice_bow_m00_wp NULL) <-
Alguna Ayuda Para Esto chicos? desde ya gracias
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown processor @ 2804 MHz with 1535MB RAM
Video : NVIDIA GeForce FX 5200 (6176)
PosCode : LS1:82837:148165:-3469 2/1
Bad name index -27/1406
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad215 29849821)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture LineageWeaponsTex.crystallized_ice_bow.crystallize d_ice_bow_t00_wp) <- UTexture::Serialize <- LoadObject <- (Texture LineageWeaponsTex.crystallized_ice_bow.crystallize d_ice_bow_t00_wp 29849821==29849821/45269245 29849820 34083) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh LineageWeapons.crystallized_ice_bow_m00_wp NULL) <-
Alguna Ayuda Para Esto chicos? desde ya gracias