malgenio
04/06/2016, 17:24
Buenas, tengo problema para mantenerme logeado, si esta desvestido y fuera de las cytis puedo pero si esta en las ciudades, giran no me deja me salta los siguiente.
Mi sistema windows 8, sistema operativo de 32 bits, procesador x64
2016.6.4 17:24:54
OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel Intel(R) Celeron(R) CPU G1620 @ 2.70GHz @ 2696 MHz 1926MB RAM
Video : Intel(R) HD Graphics (4276)
PosCode : LS1(87) 0:0:0 2/0 [556]
The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.(Bad name index 1940/33)
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad179 7694817)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel 22_19.unr) <- VerifyPackages <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Mi sistema windows 8, sistema operativo de 32 bits, procesador x64
2016.6.4 17:24:54
OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel Intel(R) Celeron(R) CPU G1620 @ 2.70GHz @ 2696 MHz 1926MB RAM
Video : Intel(R) HD Graphics (4276)
PosCode : LS1(87) 0:0:0 2/0 [556]
The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.(Bad name index 1940/33)
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad179 7694817)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel 22_19.unr) <- VerifyPackages <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop