Snip
01/02/2007, 19:47
es asi cuando ejecuto el l2... me tira este critical error, q noc porq si estaba jugando lo mas bien 10min antes: dice esto el critical:
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1602 MHz with 767MB RAM
Video: No Video
General protection fault!
History: FFileManagerWindows::CreateFileReader <- appLoadFileToString <- FConfigFile::Read <- FConfigCacheIni::Find <- FConfigCacheIni::GetString <- UObject::LoadConfig <- (PlayerController None) <- UClass::Serialize <- (Class Engine.PlayerController) <- LoadObject <- (Class Engine.PlayerController 137868==137868/2696797 130768 7100) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.operty Engine.PlayerController.aBaseZ NULL) <- UObject::StaticLoadClass <- InitEngine
no entiendo eso de : video : no video... tengo plaka ... geforce 5200fx, osea el juego me andaba lo mas bien
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1602 MHz with 767MB RAM
Video: No Video
General protection fault!
History: FFileManagerWindows::CreateFileReader <- appLoadFileToString <- FConfigFile::Read <- FConfigCacheIni::Find <- FConfigCacheIni::GetString <- UObject::LoadConfig <- (PlayerController None) <- UClass::Serialize <- (Class Engine.PlayerController) <- LoadObject <- (Class Engine.PlayerController 137868==137868/2696797 130768 7100) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.operty Engine.PlayerController.aBaseZ NULL) <- UObject::StaticLoadClass <- InitEngine
no entiendo eso de : video : no video... tengo plaka ... geforce 5200fx, osea el juego me andaba lo mas bien