Zagarth
28/08/2007, 22:17
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3203 MHz with 511MB RAM
Video: NVIDIA GeForce 6200 (9147)
Bad name index -32/74
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad260 175700)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture T_ADEN.AC04) <- UTexture::Serialize <- LoadObject <- (Texture T_ADEN.AC04 175700==175700/2985238 2808563 43898) <- ULinkerLoad::Preload <- PreLoadObjects <- UGameEngine::LoadMapThread::ActorLoading <- UGameEngine::LoadMapThread <- RunLoadMap <- UALAudioSubsystem::StopSound <- AActor::PostScriptDestroyed <- AEMitter::PostScriptDestroyed <- ULevel::DestroyActor <- (m_u022_b 20_22.m_u022_b2) <- AEmitter::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
No se que es.
Que es?
CPU: GenuineIntel Unknown processor @ 3203 MHz with 511MB RAM
Video: NVIDIA GeForce 6200 (9147)
Bad name index -32/74
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad260 175700)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture T_ADEN.AC04) <- UTexture::Serialize <- LoadObject <- (Texture T_ADEN.AC04 175700==175700/2985238 2808563 43898) <- ULinkerLoad::Preload <- PreLoadObjects <- UGameEngine::LoadMapThread::ActorLoading <- UGameEngine::LoadMapThread <- RunLoadMap <- UALAudioSubsystem::StopSound <- AActor::PostScriptDestroyed <- AEMitter::PostScriptDestroyed <- ULevel::DestroyActor <- (m_u022_b 20_22.m_u022_b2) <- AEmitter::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
No se que es.
Que es?