SwordLegolas
15/09/2009, 23:19
2009.9.15 23:13:10
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD PentiumPro-class processor @ 1668 MHz with 1279MB RAM
Video : NVIDIA GeForce 6200 (8265)
PosCode : LS1:0:0:0 1/0
Bad name index -22/1196
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad99 8034003)) <- TagName <- FPropertyTag<< <- (After DefaultRunSound) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (DefaultRunSound[-1]) <- UObject::Serialize <- (AnimNotify_Sound Dwarf.AnimNotify_Sound275) <- LoadObject <- (AnimNotify_Sound Dwarf.AnimNotify_Sound275 8034003==8034003/15794041 8033965 105) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh Dwarf.FDwarf_m000_f NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UL2ConsoleWnd::InsertSelectCharacterInfo <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop
alguien me ayuda con este critico toy con una vena increible u.u
pd: no se si va aca esto .. quiero juegar T_T
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD PentiumPro-class processor @ 1668 MHz with 1279MB RAM
Video : NVIDIA GeForce 6200 (8265)
PosCode : LS1:0:0:0 1/0
Bad name index -22/1196
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad99 8034003)) <- TagName <- FPropertyTag<< <- (After DefaultRunSound) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (DefaultRunSound[-1]) <- UObject::Serialize <- (AnimNotify_Sound Dwarf.AnimNotify_Sound275) <- LoadObject <- (AnimNotify_Sound Dwarf.AnimNotify_Sound275 8034003==8034003/15794041 8033965 105) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh Dwarf.FDwarf_m000_f NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UL2ConsoleWnd::InsertSelectCharacterInfo <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop
alguien me ayuda con este critico toy con una vena increible u.u
pd: no se si va aca esto .. quiero juegar T_T