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Ver la versión completa : E.Skill en Buff



Chuaff
06/04/2010, 20:04
Mi duda es simple que tanto rinde enchantar con +10 de power los buff? como por ejemplo grat migth, haste etc..

Gracias

atreyu1234
06/04/2010, 20:08
o_o DESDE CUANDO SE PUEDE ENCHANTAR EN POWER?????? :/

GrayFox
06/04/2010, 20:14
tiempo y costo podes enchantear los buff!

es al pedo a mi parecer!

EPP
06/04/2010, 20:17
Antes rendía... ahora no se...

Chuaff
06/04/2010, 20:53
el clarity no es buff?

OhDioza
06/04/2010, 22:08
el clarity no es buff?

si pero no modifica stat como el greater might q vos decis o.O

Pablo_Hades
06/04/2010, 22:35
o_o DESDE CUANDO SE PUEDE ENCHANTAR EN POWER?????? :/

Algunos skills... desde Kamael.
Pero como dije, son muy pocos (Lean el listado abajo).




si pero no modifica stat como el greater might q vos decis o.O

Si... Clarity y Resist Shock, por ejemplo, son buffs que se les da Power y no modifican de manera visible los Stats (Como bien decis).
Pero tambien se pueden enchantear dandole Power a algunos buffs que modifican los Stats (no basicos) de manera visible (Como Holy Resistance y Unholy Resistance por ejemplo).




Mi duda es simple que tanto rinde enchantar con +10 de power los buff? como por ejemplo grat migth, haste etc..

Gracias

Son pocos los buffs (no Selfs) a los que se les puede dar power.

A Greater Might y Haste (entre muchos otros) no se les puede dar Power al enchantear como podras ver...


Accuracy - Cost
Accuracy - Endurance

Acumen - Time
Acumen - Cost

Advanced Block - Time
Advanced Block - Cost

Aegis Stance - Counter
Aegis Stance - Endurance
Aegis Stance - Cost

Agile Movement - Power (Speed)
Agile Movement - Power (Accuracy)

Agility - Time
Agility - Cost

Aggression - Power
Aggression - Defense
Aggression - Speed
Aggression - Cost

Anchor - Chance
Anchor - Attack
Anchor - Cost

Angelic Icon - Power
Angelic Icon - Recycle
Angelic Icon - Time
Angelic Icon - Cost

Anti Magic - Power

Aqua Splash - Power
Aqua Splash - Water Attack
Aqua Splash - Cost

Arcane Disruption - Power
Arcane Disruption - Chance
Arcane Disruption - Cost

Arrest - Power
Arrest - Chance
Arrest - Defense
Arrest - Attack

Aura Bolt - Power
Aura Bolt - Cost

Aura Flare - Power
Aura Flare - Cost

Aura Flash - Power
Aura Flash - Chance
Aura Flash - Stun
Aura Flash - Blind

Aura of Hate - Power
Aura of Hate - Defense
Aura of Hate - Modify Speed
Aura of Hate - Cost

Backstab - Power
Backstab - Cost
Backstab - Earth Attack
Backstab - Fire Attack
Backstab - Water Attack
Backstab - Wind Attack

Banish Seraph - Chance
Banish Seraph - Attack
Banish Seraph - Dark Attack
Banish Seraph - Cost

Banish Undead - Chance
Banish Undead - Attack
Banish Undead - Holy Attack
Banish Undead - Cost

Battle Roar - Recycle
Battle Roar - Attack
Battle Roar - Defense

Benediction - Bravery
Benediction - Cost

Berserker Spirit - Time
Berserker Spirit - Cost

Blazing Circle - Power
Blazing Circle - Fire Attack
Blazing Circle - Cost

Blazing Skin - Time
Blazing Skin - Defense
Blazing Skin - Resist Fire
Blazing Skin - Cost

Bleed - Power
Bleed - Sap
Bleed - Modify Speed
Bleed - Cost

Bless Shield - Time
Bless Shield - Cost

Blessed Body - Time
Blessed Body - Cost

Blessed Soul - Time
Blessed Soul - Cost

Blessings of Pa'agrio - Time
Blessings of Pa'agrio - Cost

Blinding Blow - Power
Blinding Blow - Cost

Blunt Weapon Mastery - Power (P.Atk.)
Blunt Weapon Mastery - Power (Critical Damage)
Blunt Weapon Mastery - Swiftness

Body of Avatar - Time
Body of Avatar - Life
Body of Avatar - Defense
Body of Avatar - Magic Defense
Body of Avatar - Cost

Body To Mind - Power
Body To Mind - Bravery
Body To Mind - Cost

Boost Attack Speed - Power

Boost Evasio - Power

Boost HP - Power HP
Boost HP - Power CP
Boost HP - Life
Boost HP - Bravery

Boost Mana - Power

Bow Mastery - Power
Bow Mastery - Swiftness

Bright Servitor - Time
Bright Servitor - Cost

Burning Fist - Power
Burning Fist - Fire Attack
Burning Fist - Cost

Burst Shot - Power
Burst Shot - Fire Attack
Burst Shot - Cost

Chant of Battle - Time
Chant of Battle - Cost

Chant of Eagle - Time
Chant of Eagle - Cost

Chant of Evasion - Time
Chant of Evasion - Cost

Chant of Fire - Time
Chant of Fire - Cost

Chant of Fury - Time
Chant of Fury - Cost

Chant of Life - Power
Chant of Life - Resist Shock
Chant of Life - Resist Sleep
Chant of Life - Cost

Chant of Predator - Time
Chant of Predator - Cost

Chant of Rage - Time
Chant of Rage - Cost

Chant of Revenge - Time
Chant of Revenge - Cost

Chant of Shielding - Time
Chant of Shielding - Cost

Chant of Vampire - Time
Chant of Vampire - Cost

Clarity - Power (MP consumption Physical skills)
Clarity - Power (MP consumption Magical skills)
Clarity - Power (MP consumption Song/Dance)
Clarity - Time

Concentration - Time
Concentration - Cost

Corpse Burst - Power
Corpse Burst - Cost

Corpse Life Drain - Power
Corpse Life Drain - Cost

Cripple - Chance
Cripple - Attack
Cripple - Swiftness
Cripple - Cost

Critical Blow - Power
Critical Blow - Cost

Critical Chance - Power
Critical Chance - Endurance

Critical Power - Power
Critical Power - Endurance

Crush of Doom - Power
Crush of Doom - Fire Attack
Crush of Doom - Cost

Curse: Weakness - Chance
Curse: Weakness - Modify Speed
Curse: Weakness - Defense
Curse: Weakness - Cost

Curse Chaos - Chance
Curse Chaos - Power
Curse Chaos - Cost

Curse Death Link - Power
Curse Death Link - Cost

Curse Disease - Power
Curse Disease - Chance
Curse Disease - Cost

Curse Fear - Chance
Curse Fear - Cost

Curse Gloom - Chance
Curse Gloom - Cost
Curse Gloom - Cost

Dagger Mastery - Power
Dagger Mastery - Modify Critical (Critical Chance)
Dagger Mastery - Modify Critical (Critical Damage)

Dance of X (Todas las Dance) - Time
Dance of X (Todas las Dance) - Cost

Dead Eye - Power

Deadly Blow - Power
Deadly Blow - Cost
Deadly Blow - Earth Attack
Deadly Blow - Fire Attack
Deadly Blow - Water Attack
Deadly Blow - Wind Attack

Death Spike - Power
Death Spike - Dark Attack
Death Spike - Cost

Death Whisper - Time
Death Whisper - Cost

Decrease Weight - Time
Decrease Weight - Cost

Deflect Arrow - Time
Deflect Arrow - Defense
Deflect Arrow - Endurance
Deflect Arrow - Cost

Double Shot - Power
Double Shot - Cost
Double Shot - Earth Attack
Double Shot - Fire Attack
Double Shot - Water Attack
Double Shot - Wind Attack

Double Sonic Slash - Power
Double Sonic Slash - Cost

Drain Health - Power
Drain Health - Sap
Drain Health - Cost

Dreaming Spirit - Chance
Dreaming Spirit - Cost

Dryad Root - Chance
Dryad Root - Cost

Dual Weapon Mastery - Power
Dual Weapon Mastery - Swiftness

Duelist Spirit - Power (Atk.Spd.)
Duelist Spirit - Power (Skill dmg en pvp)

Earth Chant - Time
Earth Chant - Cost

Elemental Heal - Power
Elemental Heal - Cure Poison
Elemental Heal - Heal Bleeding
Elemental Heal - Cost

Empower - Time
Empower - Cost

Entangle - Chance
Entangle - Power
Entangle - Cost

Erase - Cost

Fatal Counter - Power
Fatal Counter - Cost
Fatal Counter - Earth Attack
Fatal Counter - Fire Attack
Fatal Counter - Water Attack
Fatal Counter - Wind Attack

Fatal Strike - Power
Fatal Strike - Cost
Fatal Strike - Earth Attack
Fatal Strike - Fire Attack
Fatal Strike - Water Attack
Fatal Strike - Wind Attack

Fast HP Recovery - Power

Fast Mana Recovery - Power

Fast Spell Casting - Power

Fell Swoop - Power
Fell Swoop - Time

Final Fortress - Power
Final Fortress - Defense

Final Frenzy - Power

Fist Weapon Mastery - Power
Fist Weapon Mastery - Accuracy
Fist Weapon Mastery - Modify Speed

Flame Chant - Time
Flame Chant - Cost

Focus - Time
Focus - Cost

Focus Mind - Power

Force Burst - Power
Force Burst - Cost

Force Blaster - Power
Force Blaster - Cost

Force Storm - Power
Force Storm - Cost

Freezing Skin - Time
Freezing Skin - Defense
Freezing Skin - Resist Water
Freezing Skin - Cost

Freezing Strike - Power
Freezing Strike - Chance
Freezing Strike - Water Attack
Freezing Strike - Cost

Frost Bolt - Power
Frost Bolt - Chance
Frost Bolt - Water Attack
Frost Bolt - Cost

Frost Wall - Power
Frost Wall - Water Attack
Frost Wall - Freeze
Frost Wall - Cost

Guard Stance - Power
Guard Stance - Counter
Guard Stance - Endurance
Guard Stance - Cost

Guidance - Time
Guidance - Cost

Greater Battle Heal - Power
Greater Battle Heal - Cost

Greater Group Heal - Power
Greater Group Heal - Resist Paralyze
Greater Group Heal - Resist Fear
Greater Group Heal - Cost

Greater Heal - Power
Greater Heal - Resist Hold (Magic)
Greater Heal - Resist Hold
Greater Heal - Cost

Greater Might - Time
Greater Might - Cost

Greater Shield - Time
Greater Shield - Cost

Hammer Crush - Chance
Hammer Crush - Power
Hammer Crush - Earth Attack
Hammer Crush - Fire Attack
Hammer Crush - Water Attack
Hammer Crush - Wind Attack

Hamstring - Chance
Hamstring - Attack
Hamstring - Cost

Haste - Time
Haste - Cost

Hawk Eye - Time

Heavy Armor Mastery (ID 231) - Power
Heavy Armor Mastery (ID 231) - Life

Heavy Armor Mastery (ID 232) - Power (P.Def.)
Heavy Armor Mastery (ID 232) - Power (Critical Damage Decrease)

Heavy Armor Mastery (ID 253) - Power (P.Def.)
Heavy Armor Mastery (ID 253) - Power (Cast. Spd.)
Heavy Armor Mastery (ID 253) - Power (Atk. Spd.)

Heavy Armor Mastery (ID 259) - Power (P.Def.)
Heavy Armor Mastery (ID 259) - Power (Cast. Spd.)
Heavy Armor Mastery (ID 259) - Power (Atk. Spd.)

Higher Mana Gain - Power

Hex - Chance
Hex - Attack
Hex - Cost

Holy Aura - Chance
Holy Aura - Attack
Holy Aura - Modify Critical
Holy Aura - Cost

Holy Blessing - Power
Holy Blessing - Cure Poison
Holy Blessing - Heal Bleeding
Holy Blessing - Cost

Holy Resistance - Power
Holy Resistance - Time
Holy Resistance - Cost

Holy Strike - Power
Holy Strike - Holy Attack
Holy Strike - Stun
Holy Strike - Cost

Hold Undead - Chance
Hold Undead - Attack
Hold Undead - Cost

Holy Weapon - Time
Holy Weapon - Cost

Hurricane - Power
Hurricane - Wind Vulnerability
Hurricane - Storm
Hurricane - Cost

Hurricane Assault - Power
Hurricane Assault - Cost

Howl - Chance
Howl - Modify Speed
Howl - Cost

Hydro Blast - Power
Hydro Blast - Water Vulnerability
Hydro Blast - Water Attack
Hydro Blast - Cost

Ice Dagger - Power
Ice Dagger - Chance
Ice Dagger - Water Attack
Ice Dagger - Cost

Invigor - Time
Invigor - Power
Invigor - Cost

Iron Will - Time
Iron Will - Cost

Judgment - Power
Judgment - Modify Critical
Judgment - Dark Attack
Judgment - Cost

Kiss of Eva - Time
Kiss of Eva - Cost

Life Leech - Power
Life Leech - Sap
Life Leech - Cost

Life Scavenge - Power
Life Scavenge - Cost

Light Armor Mastery (ID 227) - Power
Light Armor Mastery (ID 227) - Life

Light Armor Mastery (ID 233) - Power (P.Def.)
Light Armor Mastery (ID 233) - Power (Evasion)

Light Armor Mastery (ID 236) - Power (P.Def.)
Light Armor Mastery (ID 236) - Power (MP Regen)

Light Armor Mastery (ID 252) - Power (P.Def.)
Light Armor Mastery (ID 252) - Power (MP Regen)

Light Armor Mastery (ID 258) - Power (P.Def.)
Light Armor Mastery (ID 258) - Power (MP Regen)

Lightning Strike - Power
Lightning Strike - Chance
Lightning Strike - Cost

Lure - Modify Speed
Lure - Attack
Lure - Cost

Magic Barrier - Time
Magic Barrier - Cost

Magic Resistance - Power

Magical Backfire - Chance
Magical Backfire - Mana
Magical Backfire - Cost

Majesty - Power
Majesty - Time

Major Heal - Power
Major Heal - Cure Poison
Major Heal - Heal Bleeding
Major Heal - Cost

Mana Burn - Power
Mana Burn - Cost

Mana Regeneration - Power
Mana Regeneration - Time

Mana Storm - Power
Mana Storm - Cost

Mass Fear - Chance
Mass Fear - Attack
Mass Fear - Defense
Mass Fear - Cost

Mass Gloom - Chance
Mass Gloom - Attack
Mass Gloom - Cost

Mass Resurrection - Power
Mass Resurrection - Cost

Mass Shackling - Power
Mass Shackling - Chance
Mass Shackling - Attack
Mass Shackling - Defense

Mass Slow - Chance
Mass Slow - Defense
Mass Slow - Cost

Mass Summon Aqua Cubic - Power

Mass Summon Phantom Cubic - Power

Mass Summon Storm Cubic - Power

Mass Surrender to Fire - Power
Mass Surrender to Fire - Chance
Mass Surrender to Fire - Cost

Mass Surrender to Water - Power
Mass Surrender to Water - Chance
Mass Surrender to Water - Cost

Mass Surrender to Wind - Power
Mass Surrender to Wind - Chance
Mass Surrender to Wind - Cost

Mental Shield - Time
Mental Shield - Cost

Might - Time
Might - Cost

Might of Heaven - Power
Might of Heaven - Holy Attack
Might of Heaven - Cost

Mighty Servitor - Time
Mighty Servitor - Cost

Mortal Strike - Chance
Mortal Strike - Time
Mortal Strike - Modify Critical (Critical Power)
Mortal Strike - Modify Critical (Critical Chance)

Pa'agrian Gift - Time
Pa'agrian Gift - Cost

Pa'agrian Haste - Time
Pa'agrian Haste - Cost

Pain of Sagittarius - Power

Poison Blade Dance - Chance
Poison Blade Dance - Cost

Poisonous Cloud - Power
Poisonous Cloud - Chance
Poisonous Cloud - Cost

Polearm Accuracy - Power
Polearm Accuracy - Cost

Polearm Master - Power (P.Atk.)
Polearm Master - Power (Targets)

Power Break - Chance
Power Break - Attack
Power Break - Cost

Prayer - Time
Prayer - Life
Prayer - Mana
Prayer - Cost

Prominence - Power
Prominence - Fire Vulnerability
Prominence - Burn
Prominence - Cost

Punch of Doom - Power
Punch of Doom - Fire Attack
Punch of Doom - Cost

Quick Step - Power

Rage - Power (P.Atk. Polearm, one-hand Sword/Blunt)
Rage - Power (P.Atk. two-handed Sword/Blunt)

Rain of Fire - Power
Rain of Fire - Fire Attack
Rain of Fire - Burn
Rain of Fire - Cost

Rapid Fire - Power
Rapid Fire - Time

Rapid Shot - Time
Rapid Shot - Cost

Recharge - Power
Recharge - Cost

Reflect Damage - Time
Reflect Damage - Defense
Reflect Damage - Endurance
Reflect Damage - Cost

Regeneration - Time
Regeneration - Cost

Repose - Power
Repose - Cost

Resist Aqua - Power
Resist Aqua - Time
Resist Aqua - Cost

Resist Fire - Power
Resist Fire - Time
Resist Fire - Cost

Resist Poison - Power
Resist Poison - Time
Resist Poison - Cost

Resist Shock - Power
Resist Shock - Time
Resist Shock - Cost

Resist Wind - Power
Resist Wind - Time
Resist Wind - Cost

Restore Life - Power
Restore Life - Cost

Ritual of Life - Power
Ritual of Life - Cost

Robe Mastery (ID 234) - Power
Robe Mastery (ID 234) - Mana (MP regen)
Robe Mastery (ID 234) - Magic Defense

Robe Mastery (ID 235) - Power
Robe Mastery (ID 235) - Mana (MP regen)
Robe Mastery (ID 235) - Magic Defense

Robe Mastery (ID 251) - Power
Robe Mastery (ID 251) - Mana (MP regen Sentado)
Robe Mastery (ID 251) - Magic Defense

Sacrifice - Power
Sacrifice - Cure Poison
Sacrifice - Heal Bleeding
Sacrifice - Cost

Sanctuary - Chance
Sanctuary - Attack
Sanctuary - Modify Critical
Sanctuary - Cost

Sand Bomb - Chance
Sand Bomb - Blind
Sand Bomb - Attack
Sand Bomb - Cost

Servitor Empowerment - Time
Servitor Empowerment - Recycle

Servitor Heal - Power
Servitor Heal - Cost

Servitor Haste - Time
Servitor Haste - Cost

Servitor Magic Shield - Time
Servitor Magic Shield - Cost

Servitor Physical Shield - Time
Servitor Physical Shield - Cost

Servitor Recharge - Power
Servitor Recharge - Cost

Servitor Wind Walk - Time
Servitor Wind Walk - Cost

Seal of Binding - Chance
Seal of Binding - Attack
Seal of Binding - Cost

Seal of Chaos - Chance
Seal of Chaos - Attack
Seal of Chaos - Cost

Seal of Scourge - Power
Seal of Scourge - Attack
Seal of Scourge - Cost

Seal of Silence - Chance
Seal of Silence - Magic Defense
Seal of Silence - Cost

Seal of Slow - Chance
Seal of Slow - Attack
Seal of Slow - Cost

Seal of Suspension - Chance
Seal of Suspension - Attack
Seal of Suspension - Cost

Seal of Winter - Chance
Seal of Winter - Attack
Seal of Winter - Defense
Seal of Winter - Cost

Shackle - Power
Shackle - Chance
Shackle - Attack
Shackle - Defense

Shadow Flare - Power
Shadow Flare - Dark Attack
Shadow Flare - Cost

Shield - Time
Shield - Cost

Shield Fortress - Power
Shield Fortress - Counter
Shield Fortress - Endurance
Shield Fortress - Cost

Shield Mastery - Shield Defense
Shield Mastery - Endurance

Shield Stun - Recycle
Shield Stun - Weaken Fire
Shield Stun - Weaken Water
Shield Stun - Weaken Wind
Shield Stun - Weaken Earth
Shield Stun - Cost

Shock Stomp - Chance

Silence - Chance
Silence - Magic Defense
Silence - Cost

Silent Move - Decrease Penalty

Sleep - Chance
Sleep - Cost

Sleeping Cloud - Chance
Sleeping Cloud - Cost

Slow - Chance
Slow - Defense
Slow - Cost

Snipe - Power
Snipe - Counter
Snipe - Cost

Solar Flare - Power
Solar Flare - Holy Attack
Solar Flare - Cost

Song of X (Todas las Songs) - Time
Song of X (Todas las Songs) - Cost

Sonic Blaster - Power
Sonic Blaster - Cost

Sonic Buster - Power
Sonic Buster - Cost

Sonic Storm - Power
Sonic Storm - Cost

Soul Breaker - Chance
Soul Breaker - Defense
Soul Breaker - Magic Defense
Soul Breaker - Cost

Soul Cry - Power

Soul Guard - Power

Soul of Sagittarius - Defense
Soul of Sagittarius - Endurance
Soul of Sagittarius - Cost

Soul Shield - Time
Soul Shield - Cost

Spirit Barrier - Time
Spirit Barrier - Cost

Spoil - Power (Debuff Atk. Spd.)
Spoil - Power (Debuff HP)
Spoil - Earth Vulnerability
Spoil - Resist Earth
Spoil - Earth Attack

Spoil Festival - Power (Debuff Atk. Spd.)
Spoil Festival - Power (Debuff HP)
Spoil Festival - Earth Vulnerability
Spoil Festival - Resist Earth
Spoil Festival - Earth Attack

Sprint - Time
Sprint - Dodge
Sprint - Freedom
Sprint - Cost

Steal Essence - Power
Steal Essence - Sap
Steal Essence - Fire Attack
Steal Essence - Cost

Stealth - Time
Stealth - Cost

Sting - Power
Sting - Sap
Sting - Modify Speed
Sting - Cost

Stun Attack - Power

Stunning Shot - Chance
Stunning Shot - Defense
Stunning Shot - Magic Defense
Stunning Shot - Cost

Summon Aqua Cubic - Power

Summon Attractive Cubic - Power

Summon Big Boom - Power

Summon Binding Cubic - Power

Summon Boxer the Unicorn - Power

Summon Corrupted Man - Power

Summon Cursed Man - Power

Summon Dark Panther - Power

Summon Feline Queen - Power

Summon Kai the Cat - Power

Summon Kat the Cat - Power

Summon Life Cubic - Power

Summon Mechanic Golem - Power

Summon Merrow the Unicorn - Power

Summon Mew the Cat - Power

Summon Mirage the Unicorn - Power

Summon Nightshade - Power

Summon Phantom Cubic - Power

Summon Reanimated Man - Power

Summon Shadow - Power

Summon Siege Golem - Power

Summon Silhouette - Power

Summon Soulless - Power

Summon Spark Cubic - Power

Summon Storm Cubic - Power

Summon Swoop Cannon - Power

Summon Unicorn Seraphim - Power

Summon Vampiric Cubic - Power

Summon Viper Cubic - Power

Summon Wild Hog Cannon - Power

Surrender To Earth - Chance
Surrender To Earth - Earth Vulnerability
Surrender To Earth - Cost

Surrender To Fire - Chance
Surrender To Fire - Fire Vulnerability
Surrender To Fire - Cost

Surrender To Poison - Chance
Surrender To Poison - Power
Surrender To Poison - Cost

Surrender To Water - Chance
Surrender To Water - Water Vulnerability
Surrender To Water - Cost

Surrender To Wind - Chance
Surrender To Wind - Wind Vulnerability
Surrender To Wind - Cost

Sweeper - Power (HP regen/drain)
Sweeper - Power (MP regen/drain)
Sweeper - Resist Earth
Sweeper - Resist Fire
Sweeper - Resist Water
Sweeper - Resist Wind

Sword/Blunt Weapon Mastery - Power
Sword/Blunt Weapon Mastery - Swiftness

Tempest - Power
Tempest - Wind Attack
Tempest - Storm
Tempest - Cost

The Glory of Pa'agrio - Time
The Glory of Pa'agrio - Cost

The Heart of Pa'agrio - Power
The Heart of Pa'agrio - Resist Hold (Magical)
The Heart of Pa'agrio - Resist Hold
The Heart of Pa'agrio - Cost

The Honor of Pa'agrio - Power
The Honor of Pa'agrio - Cure Poison
The Honor of Pa'agrio - Heal Bleeding
The Honor of Pa'agrio - Cost

The Rage of Pa'agrio - Time
The Rage of Pa'agrio - Cost

The Tact of Pa'agrio - Time
The Tact of Pa'agrio - Cost

The Vision of Pa'agrio - Time
The Vision of Pa'agrio - Cost

The Wisdom of Pa'agrio - Time
The Wisdom of Pa'agrio - Cost

Thrill Fight - Rampage
Thrill Fight - Cost

Thunder Storm - Chance
Thunder Storm - Cost

Toughness - Power

Trance - Chance
Trance - Cost

Transfer Pain - Power

Tribunal - Power
Tribunal - Modify Critical
Tribunal - Holy Attack
Tribunal - Cost

Triple Slash - Power
Triple Slash - Cost

Turn Undead - Power
Turn Undead - Attack
Turn Undead - Holy Attack
Turn Undead - Cost

Two-handed Weapon Mastery - Power (P.Atk.)
Two-handed Weapon Mastery - Power (Accuracy)

Triple Sonic Slash - Power
Triple Sonic Slash - Cost

Ultimate Defense - Time
Ultimate Defense - Recycle
Ultimate Defense - Decrease Penalty
Ultimate Defense - Counter
Ultimate Defense - Endurance

Ultimate Evasion - Time
Ultimate Evasion - Recycle
Ultimate Evasion - Swiftness
Ultimate Evasion - Attack

Under the Protection of Pa'agrio - Time
Under the Protection of Pa'agrio - Cost

Unholy Resistance - Power
Unholy Resistance - Time
Unholy Resistance - Cost

Vampiric Claw - Power
Vampiric Claw - Sap
Vampiric Claw - Dark Attack
Vampiric Claw - Cost

Vampiric Rage - Time
Vampiric Rage - Cost

Vicious Stance - Power
Vicious Stance - Counter
Vicious Stance - Endurance
Vicious Stance - Cost

Vitalize - Power
Vitalize - Cost

War Chant - Time
War Chant - Cost

War Frenzy - Power
War Frenzy - Cost

Whirlwind - Power
Whirlwind - Cost

Wild Magic - Time
Wild Magic - Cost

Wind Walk - Time
Wind Walk - Cost

Wind Shackle - Chance
Wind Shackle - Wind Vulnerability
Wind Shackle - Cost

Wrath - Power
Wrath - Cost

Zealot - Cost
Zealot - Time
Ese listado es solo de los Skills de 2do cambio (en Hellbound).


CHAU!

FLASHFRENZY
06/04/2010, 23:42
Algunos skills... desde Kamael.
Pero como dije, son muy pocos (Lean el listado abajo).





Si... Clarity y Resist Shock, por ejemplo, son buffs que se les da Power y no modifican de manera visible los Stats (Como bien decis).
Pero tambien se pueden enchantear dandole Power a algunos buffs que modifican los Stats (no basicos) de manera visible (Como Holy Resistance y Unholy Resistance por ejemplo).





Son pocos los buffs (no Selfs) a los que se les puede dar power.

A Greater Might y Haste (entre muchos otros) no se les puede dar Power al enchantear como podras ver...


Ese listado es solo de los Skills de 2do cambio (en Hellbound).


CHAU!

alto listado ejejejeej me dio cosa leer todo :P
vos q sabes de esto una pregunta ; el long shot creo q asi se llama el pasivo del rango con arko , ¿ se puede enchantear en range?

Chuaff
06/04/2010, 23:54
gracias x todo

elnecro
07/04/2010, 02:10
si pasas devuelta por aca pablo respondeme esto, es verdad qe enchanteando los buff tienen menos posibilidad qe te lo saque el cancel ?

meldur
07/04/2010, 02:17
si pasas devuelta por aca pablo respondeme esto, es verdad qe enchanteando los buff tienen menos posibilidad qe te lo saque el cancel ?

sep lo mismo las danzas, habia uno q tenia enchanteado empo acu y zerk y nunca se lo sacaban en c4... :F

alelomb
07/04/2010, 03:30
si pasas devuelta por aca pablo respondeme esto, es verdad qe enchanteando los buff tienen menos posibilidad qe te lo saque el cancel ?

Se, a mayor lvl del buff menor chances de que te lo saquen, ahora en Hb no rinde tanto, pero si tenias la mochi farmeada en C4 con un cancel te sacaban 2 o 3 bufs nada mas.

killer1317
07/04/2010, 11:38
rinde subir el clarity??
pablo si podes subite una tabla con los cambios que tiene el clarity cuando lo enchanteas con power (MP consumption Magical skills) y Power (MP consumption Song/Dance))

Senkatou
07/04/2010, 12:28
rinde subir el clarity??
pablo si podes subite una tabla con los cambios que tiene el clarity cuando lo enchanteas con power (MP consumption Magical skills) y Power (MP consumption Song/Dance))

Tengo enchanteado clarity a +9 en (MP consumption Magical skills) y aproximadamente gasta 20 menos de mp por skill, el de danzas nose.

masterpina
07/04/2010, 12:35
Ya que estamos...: se podra enchantar el time del ponny? osea el seraphim, pero no que este mas tiempo el caballo vivo,..:P sino que dure mas tiempo que 2 min. que es lo que dura creo el gift of seraphim.

Ej:

+0 = 2 min.
+15 = 4 min.

Saludos...xD

killer1317
07/04/2010, 12:38
conosco a alguien q lo tiene...+10 creo y da 3-4 min si mal no me acuerdo

masterpina
07/04/2010, 12:51
conosco a alguien q lo tiene...+10 creo y da 3-4 min si mal no me acuerdo

Gracias man...! abrazo....^_*

Senkatou
07/04/2010, 13:39
Ya que estamos...: se podra enchantar el time del ponny? osea el seraphim, pero no que este mas tiempo el caballo vivo,..:P sino que dure mas tiempo que 2 min. que es lo que dura creo el gift of seraphim.

Ej:

+0 = 2 min.
+15 = 4 min.

Saludos...xD

+8 = 3min, aumenta el tiempo solo cuando pasa de nivel, no estoy seguro de la cuenta pero creo que sube en +4, +8, +12/13(?)

Saludos

Azure
07/04/2010, 21:02
Otra para pablo x si se da una vueltita x ak, o para alguno q tenga la posta (?)...

cuando te referis a los skiles de agite (de sph mas presisamente) marcas que se los puede enchantar en power, wind vulneravility y cost. esos se entienden... mi pregunta viene a q te referis con lo de STORM?? osea, q efecto tendria enchantar mi hurricane con STORM y no en power o wind vulnerability...

eso numas

salu2 gentessss

Jurcho
07/04/2010, 21:25
Otra para pablo x si se da una vueltita x ak, o para alguno q tenga la posta (?)...

cuando te referis a los skiles de agite (de sph mas presisamente) marcas que se los puede enchantar en power, wind vulneravility y cost. esos se entienden... mi pregunta viene a q te referis con lo de STORM?? osea, q efecto tendria enchantar mi hurricane con STORM y no en power o wind vulnerability...

eso numas

salu2 gentessss

storm hace q cada ves q lo tires tenga una chance de sacarle el target a tu enemigo, rinde mucho :D

Azure
07/04/2010, 21:36
aaahh mira vos! q loko! me gusto eso!! gracias amigo jurcho x la data!

masterpina
08/04/2010, 09:58
+8 = 3min, aumenta el tiempo solo cuando pasa de nivel, no estoy seguro de la cuenta pero creo que sube en +4, +8, +12/13(?)

Saludos

OK.OK!, osea que enchanteando el TIME del seraphim me da mas tiempo de ponny? Josha a enchantear el poony ^_*.
PD: COMO RINDE EL PONNY.
Gracias man!... Saludos...xD

nicolas32722934
08/04/2010, 10:05
ya q todos preguntan, yo tmb, en cuanto ay q enchantar el sumon mas o menos para q le suba los stas? ya sea p def, m def hp etc etc

masterpina
08/04/2010, 11:20
Creo que partir de +5 el summon va subiendo de lvl (subiendo todo) Oviamente a menor dif de lvl le pegan menos.
Otra cosa qu epodes hacer es enchantear el TP para que te pegen mas a vos que al sumon, pegandole al summon. Rinde y mucho....^_*
Saludos...xD